Our goal is to redefine education and focus on the unique learning style of every individual. We offer classes to a broad range of individuals, from students searching for career paths to professionals looking to enhance their career portfolios. No matter where you are in life, there is always time to learn and explore new interests.
Our teaching technique is to introduce students to a tool and ignite curiosity. The intention is not for the student to go through pages and pages of examples and sit in front of power point presentation for hours. Once the basic tool functions are presented, students will take on a real-life, meaningful project and it will be their responsibility to make it a reality. We allow students to experiment and make mistakes, design and redesign; it’s all part of learning process.
If you don’t see a class of interest, Contact Us. Class size is limited to 10 students.
This course will allow students to get a head start on their engineering education by learning the basics and being able to ask the right questions of their future professors.
Class is hands-on, lab based, covering various engineering subjects. Heat transfer, Fluids, Material Sciences, Statistics, Dynamics, are the core subjects which will be covered.
Students are encouraged to ask questions and formulate opinions in order to come to a correct solution. The class is structured with a hands on approach to make learning difficult engineering theories a breeze and more importantly something they will remember for the rest of their life.
SolidWorks is the world leader in 3d design software, used by engineers all over the world. Students will be able to go from a napkin sketch to transferring the design into a 3d model to producing drawings so that the design is manufacturable.
The goal of the class will be for each student to design a single part which fits into bigger assembly. At the end of the class each of the single parts will be assembled into a bigger assembly, to determine how well each part was designed. Students will have to work together to ensure each part will fit well into the final assembly.
Students are invited to come back and use the equipment on a scheduled time basis. Each student will need to bring in their own project with goals or work on an assigned project from one of the instructors.
Movement of fluids is everywhere around us. After taking this course students will start to notice and realize the science of fluid movement and its interaction with the world around us. The class will go over introductory equations to aerodynamics and move on to a lab experiment to tie the theory to practice.
Students will get to experiment with flow of air in a classroom wind tunnel designing their own wind turbine blades and evaluating their performance. This is a five day class with 3 days spent designing turbine blade profiles and 2 days spent testing their design.
Students are free to contact and come back as needed with questions and further development of their understanding by working on real life-size projects.
This class is for beginners with an interest in robots. It starts with the basics and is intended to plant a seed of interest in this multi-disciplinary field. It is a hands-on class, so students will have the opportunity to use mechanical, electrical, and software engineering practices to build their own simple motorized robot platform controlled by an Arduino microcontroller.
The robotics kit we will be using includes all the motors, hardware, batteries, electronics and sensors needed to build the projects for the course. Each student will keep their robot to take home to experiment with, add to, and continue their exploration of the robotics field beyond the class. Even after the class is over, students are free to contact us with questions as they further their understanding.
Arduino is a system for making small electronic controllers. Arduino makes it easy to get started, making electronic control for projects more accessible. It is used worldwide in diverse applications ranging from scientists controlling various scientific experiments, to artists controlling kinetic and interactive art, to students of all ages to get started in the robotics field.
The Arduino system is “open source”. This means that both the designs of the hardware circuit boards, and the computer software used to build and to run Arduino programs are free to use, and they can be added to and shared by anyone using Arduino. This open source sharing has been one of the trends powering the “maker” movement which encourages people to make their own projects.
BACKGROUND KNOWLEDGE / PREREQUITE SKILLS
Having these skills will make things go more quickly. If you don’t have these skills already, this is a great time to learn!
Basic computer skills such as launching an application, opening a work file in an application, typing and editing text.
Familiarity with simple hand tools such as screw drivers, small wrenches, nut drivers, wire cutters, and wire strippers.
Familiarity with common hardware such as machine screws, nuts, washers.
Students will know the special descriptive vocabulary of the Arduino computer programming environment, such as “sketch”, “prepare”, “download”.
Students will be able to use the Arduino integrated development environment to load a sketch into the Arduino.
Students will be able to write a sequence of instructions using the Arduino language, and run it on their Arduino.
Students will know the vocabulary of the Arduino sketch language and be able to read and write simple Arduino sketches.
Students will be able to recognize common errors in Arduino sketches, understand the error messages that the IDE presents, and the be able to recognize the mistake in the sketch.
Students will understand basic software structure such as sequences, loops, decisions, input, and output.
Students will recognize some common mechanical and electrical parts such as motors, switches, LEDs, and battery packs.
Students will be able to read a simple mechanical diagram and use it to correctly make a mechanical assembly.
Students will be able to read a simple wiring diagram and use it to correctly make electrical connections.
Students will be able to assemble electrical connections using electrical terminal blocks and plugs.
Students will understand common robotics technology such as sensors, indicators, switches, motors, servos.
Students will be able to trace a simple electrical circuit using a voltmeter.
Students will be able to make simple mechanical assemblies using common small hardware.
Students will be able to identify various electrical sources and various electrical loads and their critical properties.